Guild Structure
 
Rank Titles
Min Lvl
Crafting Lvl
Alliance Speak
Allicance Hear
Guild Chat
Emblem
Invite
Rank 1:  The Knife
45
1000
Y
Y
Y
Y
Y
Rank 2:  Razor's Edge 
40
1000
Y
Y
Y
Y
Y
Rank 3:  Blade Dancer
40
900
Y
Y
Y
Y
Y
Rank 4:  Asterite Blade
35
800
Y
Y
Y
Y
Y
Rank 5:  Adamantium Blade
30
700
N
Y
Y
Y
Y
Rank 6:  Mithril Blade
25
600
N
N
Y
Y
Y
Rank 7:  Alloy Blade
20
500
N
N
Y
Y
Y
Rank 8:  Steel Blade
10
300
N
N
Y
Y
N
Rank 9:  Iron Blade
1
0
N
N
Y
Y
N
             

The structure is just a general guideline - you can gain rank in many ways(leveling crafting rvr or helping others)
If you have been overlooked - just send a tell to an officer/gm.
 

Guild Focus
      • Have 2-3 40+ groups to RvR and take keeps
      • Have lots of gold :)
      • Be self-sufficient in all crafts
      • Group together and have fun
      • Help each other through grouping, items, PL, and knowledge
      • Stick it to the albs and hibs :)


Guild Guidelines

Be loyal to your guild and guild mates
Knife’s Edge promises to stand behind its members and support them in whatever endeavor they may wish to pursue, be it crafting, leveling, RvR, exploration or any other acceptable pursuit.  In return Knife’s Edge expects its members to support the guild as a whole in any way you can.
  
You are a representative of your guild
Be honest and fair in all of your dealings with others.  Try to avoid arguments over loot drops when grouping with others.  In general if an item drops and someone in that group can use it – give it to them.  Loot can be replaced and will drop again – friends and reputations are more important.  Misrepresenting your guild or excessive complaints about your behavior will result in discipline and may end in expulsion from Knife’s Edge.

Keep guild resources in the guild
Items given to you by other guildies are not to be sold or given to someone outside the guild.  Items in your vault collecting dust don’t help the guild.  Get them to someone that can use them.  If you have a lot of gold horded up, hand out some to the lowbies.  If you get it from another guildie, it is a guild resource. Don’t sell items to guild mates for profit but don’t be surprised if you are asked to pay the cost for creating an item.  Asterite Chain Hauberks are expensive to make...

Be considerate to your guild mates
There are a lot of different people in Knife’s Edge.  Please keep this in mind when using guild chat or other public channels.  Be patient with people having technical difficulties.  While Knife’s Edge encourages its members to group up and help each other to level, please understand that sometimes people have other things in game that they want, or need, to do. If you have problems with the guild, bring it to the attention of an officer or GM.  If you have problems with a member of the guild, politely try to resolve the issue between yourselves.  If that fails, seek the help of an officer or GM to resolve the issue. 

RvR Raids and other Guild/Alliance Events
Show up...raids and events are much better when everyone shows up.  Follow the orders of the designated leader in RvR events.  If you are leading an RvR event make sure it is well planned and you have plenty of help to make it happen. Try to contribute to the raid/event however you can to make it a positive experience.

Grouping (from painful experience)

  • Dying is bad - try to avoid dying....the whole group dying can not only wipe out the last half hour of exp, but often it takes quite a minutes to get the whole group up, buffed, and running again...
  • If possible have a healer or shaman in the group - and protect them.
  • Always designate ONE person in the group to pull - even if you have grouped before-make sure the whole group knows at all times who is pulling.
  • Designate peelers - people who will pull the mobs of the healers/shamans
  • Have some plan when 2 or mobs come - make sure everyone in the group knows this plan
  • Make sure the group knows where to run if things get ugly
  • Tell the healers/shamans to run early on if you know things are ugly
  • Be extremely cautious around mobs that are aggressive and when exploring new areas
  • Try to learn from every death experience and avoid the same mistakes...

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